// Kony

#pragma once

#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "LoadScreenWidget.generated.h"

/**
 * 加载场景的 用户组件基类
 */
UCLASS()
class GASC_HUANLING_API ULoadScreenWidget : public UUserWidget
{
	GENERATED_BODY()
public:
	//初始化事件 支持蓝图调用
	UFUNCTION(BlueprintImplementableEvent, BlueprintCallable)
	void BlueprintInitializeWidget();
};
